It’s been a while since we looked at Final Fantasy.  This game is the reason why.  It’s a story of generic elements, little to no characterization, and a plot you can see starlight through.  The Final Fantasy game with training wheels: Final Fantasy Mystic Quest.

Panel: Tom Herman, Jarod Cerf, David Herman

You can check out Jarod’s Patreon at https://www.patreon.com/jarodcerf

Have a topic you’d like us to hit, or an idea for one of our games to tackle? Be sure to let us know at http://brothersherman.dudeletter.com/